Missile Command: Bunnies v Aliens
(game #1 of 4)
Aliens are invading the earth and the Bunnies must stop them by launching a missile
from the launching pad in the Fuel Depot area.
Players will be divided as equally as possible into two teams, The Aliens
and The Bunnies. The Fort field will serve as a home base for one side while
the Corridor of Death will be the home base for the other side. A Team
Guide will be assigned to each team. The guides will go with each team and
give them playing tips and instructions during the game. Two, 1 hour, games
will be played with a 30 minute break between games. Teams will switch home
bases for the second game.
The object of the game is to find the
Missile, Launching Device, (a two way
radio) and Launch Code, (programming instructions for the
radio) and take all three items to the launching pad located in the Fuel
Depot area. This will be clearly marked on a map and players can walk the
field areas before the game begins to become familiar with the area.
The Missile, Launching Device and Launching Code will be inside separate
containers, hidden somewhere on the playing fields. Players must look in
buildings, around bunkers, and under floors in order to find the items. Keep
in mind that players from the other team will be shooting at you. When a
player finds one of the items, the player will wear "rabbit ears" to signify
he has found an item and then returns the item to the team's home base.
Once all three items have been collected, the missile will be transported to
the launching pad, using the safety shield and following the designated
path. The safety shield will prevent the player transporting the missile from being killed.
Once the missile gets to the designated path a siren will sound indicating the start of the 10 minute count down. The opposing team will have 10 minutes to try to prevent the missile from reaching the launching pad. No players will be allowed to "reinsert" after the count down starts.
Each game will have a 1 hour time period. If the missile has not been found, programmed, and launched in the one hour time period, the team with the most items found will win the game.
